FMOD Studio GDExtension bindings for the Godot game engine
-
Updated
May 26, 2024 - C++
FMOD Studio GDExtension bindings for the Godot game engine
Simple Music Player - SimpleMP - Keeps it simple and plays your music
Audio implementation tools for FMOD and Unity
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
🎮 Lemmings clone in C++ implemented in a custom engine.
A library wrapper for integrating FMOD Engine in Rust applications.
Collision Sound aims to be an easy and powerful way of adding sound to object collisions in Unity
Generates code to allow invoking FMOD events with a strongly-typed syntax.
Haxe 4 FMOD integration for Windows and HTML5 deployments
FMOD Studio Bindings for GMS2, focused on opening bank files. Can be used in Windows games.
GameMaker bindings to the FMOD Studio API
A student project casual video game in local multiplayer, made during Game Design master course (5th year).
a library for using FmodStudio with Lua or LuaJIT
A wrapper for FMOD Core, and FMOD Studio
A 2d road crossing game developed with OpenGL on C++
FMOD Stereo Enhancer Audio Plugin C++
Add a description, image, and links to the fmod-studio topic page so that developers can more easily learn about it.
To associate your repository with the fmod-studio topic, visit your repo's landing page and select "manage topics."