Skip to content

csiro-robotics/raycloudtools

Repository files navigation

Ray Cloud Tools

A set of command line tools for processing ray clouds, together with an associated C++ library.

Ray clouds are point clouds with the sensor origin stored per point (currently encoded in the 'normal' field of .ply files). Ray clouds represent free space as well as surfaces. This allows processing that cannot be done on point cloud data alone.

This is an open-source research library, a place to release new techniques in ray cloud analysis and manipulation. So if you would like to contribute with a new or improved method, do suggest it in our discussions page: https://github.com/csiro-robotics/raycloudtools/discussions.

Build on any platform with Docker:

Follow instructions in the docker folder

Build directly (tested on Linux-based systems):

sudo apt-get install libeigen3-dev
git clone https://github.com/ethz-asl/libnabo.git
cd libnabo
git checkout tags/1.0.7
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo
make
sudo make install
cd ../..
git clone https://github.com/csiro-robotics/raycloudtools.git
cd raycloudtools
mkdir build
cd build
cmake ..
make

To run the rayXXXX tools from anywhere either sudo make install, or place in your ~/bashrc:

  export PATH=$PATH:'source code path'/raycloudtools/build/bin

File format:

Raycloud files are loaded and saved in binary .ply format, the header section is text and follows this format:

ply
format binary_little_endian 1.0
comment generated by raycloudtools library
element vertex 0000000000<number of points>
property <float/double> x
property <float/double> y
property <float/double> z
property <float/double> time
property <float/double> nx
property <float/double> ny
property <float/double> nz
property uchar red
property uchar green
property uchar blue
property uchar alpha
end_header

followed by the binary data. By default it uses floats for x,y,z,nx,ny,nz and doubles for time. nx,ny,nz is the vector from the end point x,y,z to the sensor's location at the time that the point was observed. It is not a surface normal, but the ray representing free space from point to source.

Imported .ply point cloud files have a similar format, but without the nx,ny,nz fields, and optionally an intensity field instead of the red,green,blue,alpha:

ply
format binary_little_endian 1.0
comment Any comment here
element vertex 0000000000<number of points>
property <float/double> x
property <float/double> y
property <float/double> z
property <float/double> time
property <float/double> intensity
end_header

The range of this intensity mapped onto the raycloud's 0-255 alpha value using rayimport's max_intensity optional parameter.

The imported .laz point cloud format is the 3D point, time and intensity fields. Plus the optional colour field.

Visual Guide:

This gives an example of how the command line tools could be sequenced to analyse (top down) and generate (bottom up) ray clouds.

Individual Examples:

rayimport forest.laz forest_traj.txt     Import point cloud and trajectory to a single raycloud file forest.ply. forest_traj.txt is space separated 'time x y z' per line.

raycreate room 1     Generate a single room with a window and door, using random seed 1.

    You can visualise the rays in meshlab with Render | Show Vertex Normals. The ray lengths need to be scaled: Tools | Options | NormalLength roughly 0.025 (smaller for larger clouds)

raydecimate room.ply 10 cm     Spatially decimate cloud to one point every cubic 10 cm.

raytranslate room.ply 3 0 0     Translate the ray cloud 3 metres along the x axis.

rayrotate room.ply 0 0 30     Rotate the ray cloud 30 degrees around the z axis.

raydenoise room.ply 10 cm     Remove rays with isolated end points more than 10 cm from any other, not including unbounded rays.

raysmooth room.ply     Move ray end points onto the nearest surface, to smooth the resulting cloud.

rayrender room.ply top density_rgb     Render the cloud from the top, as a surface area density.

raytransients min room.ply 2 rays     Segment out moving or moved objects during the scan, when matter has been re-observed as missing by 2 or more rays.

    Leaving the minimum of geometry when transient.

    In this raycloud the table and cupboard appear only after the empty room has been scanned for several seconds, so we can isolate these transient objects.

    Left: original cloud. Middle: the fixed (untransient) raycloud. Right: the remaining transient rays are also saved.

raycombine room.ply room2.ply     Combine room and its transformed version together, keeping all rays.

raycombine min room.ply room2.ply 1 rays     Combine the two ray clouds keeping only the minimum of geometry where there is a difference.

    This is a form of union of the two volumes.

rayalign room.ply room2.ply     Aligns room onto room2, allowing for a small about of non-rigidity

rayextract terrain cloud.ply     extracts a ground mesh based on a conical height condition.

rayextract trees forest.ply forest_mesh.ply     extracts tree structures to text file, and segments forest.

Optional build dependencies:

For rayconvert to work from .laz files:

  • git clone https://github.com/LASzip/LASzip.git, then git checkout tags/2.0.1, then mkdir build, cd build, cmake .., make, sudo make install.
  • git clone https://github.com/libLAS/libLAS.git, then mkdir build, cd build, cmake .. -DWITH_LASZIP=ON, make, sudo make install (you'll need GEOTIFF to be off in libLAS, and to have installed boost)
  • in raycloudtools/build: cmake .. -DWITH_LAS=ON (or ccmake .. to turn on/off WITH_LAS)
  • note that you may need to add the liblas path into LD_LIBRARY path, normally this can be done with the following line in your ~/.bashrc: export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/usr/local/lib

For raywrap:

  • git clone http://github.com/qhull/qhull.git, git checkout tags/v7.3.2
  • In qhull: mkdir build, cd build, cmake .. -DCMAKE_POSITION_INDEPENDENT_CODE:BOOL=true, make, sudo make install.
  • in raycloudtools/build: cmake .. -DWITH_QHULL=ON (or ccmake .. to turn on/off WITH_QHULL)

To render clouds to geotif (.tif) images:

  • git clone https://github.com/OSGeo/libgeotiff.git
  • follow the build instructions in its README.md, note that the "DCMAKE_C_FLAGS" parameter needs a preceeding "-"
  • copy a FindGeoTIFF.cmake file to your cmake folder, such as from here: https://github.com/ufz/geotiff
  • in raycloudtools/build: cmake .. -DWITH_TIFF=ON (or ccmake .. to turn on/off WITH_TIFF)

Unit Tests

Unit tests must be enabled at build time before running. To build with unit tests, the CMake variable RAYCLOUD_BUILD_TESTS must be ON. This can be done in the initial project configuration by running the following command from the build directory: cmake -DRAYCLOUD_BUILD_TESTS=ON ..

Unit tests may then be run directly or using CTest.

Running using CTest

To run using CTest:

  • Change into the build directory
  • Run ctest .

On some platforms it may be necessary to specify the build configuration to test. For example, the Release build may be tested using the modified command ctest . -C Release.

Directly invoking the tests

When directly invoking the unit tests, is important that the tests are run from the directory to which the raycloud tools executables are built. To invoke the tests directly:

  • Change into the build directory
  • Change into the bin/ directory
  • Run ./raytest

Acknowledgements

This research was supported by funding from CSIRO's Data61, Land and Water, Wine Australia, and the Department of Agriculture's Rural R&D for Profit program. The authors gratefully acknowledge the support of these groups, which has helped in making this library possible.

The paper describing this software is available here: https://ieeexplore.ieee.org/abstract/document/9444433

Citations:

Lowe, Thomas, and Kazys Stepanas. "RayCloudTools: A Concise Interface for Analysis and Manipulation of Ray Clouds." IEEE Access (2021).
Lowe, T, Moghadam, P, Edwards, E, Williams, J. Canopy density estimation in perennial horticulture crops using 3D spinning lidar SLAM. J Field Robotics. 2021; 1– 21. https://doi.org/10.1002/rob.22006

Releases

No releases published

Packages

No packages published