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Vulkan Minimal Hybrid Rendering

A minimal hybrid rendering sample using ray query

Features

  • Rasterization
  • Raytraced shadow

Environment

  • Vulkan SDK 1.2.162.0 or later
  • GPU / Driver that support Vulkan Ray Query
  • C++ 17

Clone

git clone --recursive https://github.com/yknishidate/vulkan-minimal-hybrid-rendering
cd vulkan-minimal-hybrid-rendering

Build

mkdir build
cd build
cmake ..
cmake --build .

Run

# on Windows
Debug\vulkan_minimal_hybrid_rendering.exe