Prototyping user friendly Graphics API over Vulkan
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Updated
Sep 26, 2021 - C++
Prototyping user friendly Graphics API over Vulkan
Rust example of Vulkano bindings triangle render.
A Game Engine implemented in Vulkan API
This application tracks your completed/left stunt jumps in GTA IV by analysing your save file. Uses Vulkan API for graphics and Win32 API for windowing and stuff. In development
C Vulkan
A C++ scriptable game/rendering engine using Vulkan
Example engine using the Vulkan API
Fork of PasVulkan's vkxml2pas.dpr that is currently being patched to also work with PascalABC.NET
This is my Vulkan learning journey.
A repo for me to practice graphics programming
3D Rubik's Cube Solver
[Testing repo for conan-center-index] Conan recipes for Vulkan-Headers
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