The open source mesh processing system
-
Updated
May 19, 2024 - C++
The open source mesh processing system
The Polygon Mesh Processing Library
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)
Robotics with GPU computing
A generic programming header only C++ library for processing polygonal and polyhedral meshes
C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes
Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)
Least squares conformal mapping implemented in C++
A simple two-dimensional mesh generator with triangular and quadrilateral elements in C++
3D computer vision library in Julia
C++ code for triangulating Point Cloud data and displaying it
A C++ implementing of Loop subdivision
Signed Distance Function from triangle mesh.
Dual polygon-triangle mesh code used in redblobgames's projects
Mobile Robot Localization in 3D Triangle Meshes
A C++ implementation of spherical harmonic map
Water Tight Surface Reconstruction of 3D Point Cloud Data using the Ball Pivoting Algorithm
Use the power of the Ope3d library with the visual scripting environment of Sverchok inside Blender
An imagej/fiji plugin for interactive segmentation of 3D surfaces
Find the intersection volume of two triangle meshes without computing the intersection itself. Supports GPU acceleration.
Add a description, image, and links to the triangle-mesh topic page so that developers can more easily learn about it.
To associate your repository with the triangle-mesh topic, visit your repo's landing page and select "manage topics."