OpenGL
OpenGL (Open Graphics Library) is the computer industry's standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
Here are 12,137 public repositories matching this topic...
A simple 3D model viewer
-
Updated
Jun 11, 2024 - C++
A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
-
Updated
Jun 11, 2024 - Java
VIZCore3D.NET examples, plugins and showcases
-
Updated
Jun 11, 2024 - C#
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
-
Updated
Jun 11, 2024 - C++
The Dæmon game engine. With some bits of ioq3 and XreaL.
-
Updated
Jun 11, 2024 - C++
GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines
-
Updated
Jun 11, 2024 - C
ARK is a rendering kit for rapid OpenGL(ES) and Vulkan game development.
-
Updated
Jun 11, 2024 - C++
Native SungearEngine
-
Updated
Jun 11, 2024 - C++
Unreal Engine Archives Explorer
-
Updated
Jun 11, 2024 - C#
A cross-platform 2D game engine
-
Updated
Jun 11, 2024 - C++
Created by Silicon Graphics
Released January 1992
- Followers
- 15.5k followers
- Website
- www.opengl.org
- Wikipedia
- Wikipedia