Modern management system for FreeRADIUS, OpenWrt and Batman-adv mesh networks
-
Updated
Jun 1, 2024 - CSS
Modern management system for FreeRADIUS, OpenWrt and Batman-adv mesh networks
Surface simplification using quadric error metrics.
The open source mesh processing system
Python script for "Quadric Edge Collapse Decimation"
Implementation of Surface Simplification Using QEM in C++.
MESHdesk packages for OpenWrt
The Polygon Mesh Processing Library
Service to weld some ThreeJS geometry to indexed one
A 3D mesh simplifier based on quadric error metrics
Mesh simplification for Unity.
School project WIP. Implementation of the paper 'Neural Mesh Simplification' by Potamias et al.
A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.
Marching Cubes & Mesh Simplification on multi-label 3D images.
🧱 Library for Geometric / Solid Modelling based on 🪐 Implicit Surfaces modelling. (Feel free to submit Pull Requests)
Python scripts for converting mesh formats, mesh simplification and mesh rigid transformation
A-Frame Component for simplifying GLTF meshes, which is adaptation of Three.js example to A-Frame
PCD annotation processing and guideline based on Semantic Segmentation Editor
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Convert NIfTI volume to triangulated mesh using marching cubes
Online NIfTI voxels to triangulated mesh conversion
Add a description, image, and links to the mesh-simplification topic page so that developers can more easily learn about it.
To associate your repository with the mesh-simplification topic, visit your repo's landing page and select "manage topics."