A Bounding Volume Hierarchy implementation using javascript
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Updated
Aug 8, 2015 - JavaScript
A Bounding Volume Hierarchy implementation using javascript
Simple implementation of a CPU ray tracer for .nff scenes, which constructs and uses an LBVH as described in [Karras 2012]
A visualization engine for human movement data
Moho Pro - 2D/3D BVH mocap Bone Import and Animation
A framework and test applications for multithreaded and distributed vulkan applications
🤖 A Swift raycasting and Bounding Volume Hierarchy implementation
A MC path tracer written in D3D11 compute shader with BVH accelerate
Code for my bachelor thesis -- Karlsruhe Institute of Technology
A path tracer in C++
Cache Friendly Proximity Query
Python utilities for reading and rendering Biovision Hierarchy skeleton and motion capture data
C++ library to parsing and interpreting a .bvh file
A novel algorithm for traversing a binary tree that does not require a stack and, unlike previous approaches, works with dynamic descent direction without restarting.
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