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Move check_for_duplicate_bindings to bindings.[ch]
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Additionally add a check for the same input_type (mouse or keyboard).
Bindings with different input types cannot be duplicates.
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acrisci authored and stapelberg committed Apr 26, 2014
1 parent ea551e4 commit 02ff10a
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Showing 3 changed files with 62 additions and 49 deletions.
9 changes: 9 additions & 0 deletions include/bindings.h
Expand Up @@ -48,3 +48,12 @@ void translate_keysyms(void);
*
*/
void switch_mode(const char *new_mode);

/**
* Checks for duplicate key bindings (the same keycode or keysym is configured
* more than once). If a duplicate binding is found, a message is printed to
* stderr and the has_errors variable is set to true, which will start
* i3-nagbar.
*
*/
void check_for_duplicate_bindings(struct context *context);
53 changes: 53 additions & 0 deletions src/bindings.c
Expand Up @@ -259,3 +259,56 @@ void switch_mode(const char *new_mode) {

ELOG("ERROR: Mode not found\n");
}

/*
* Checks for duplicate key bindings (the same keycode or keysym is configured
* more than once). If a duplicate binding is found, a message is printed to
* stderr and the has_errors variable is set to true, which will start
* i3-nagbar.
*
*/
void check_for_duplicate_bindings(struct context *context) {
Binding *bind, *current;
TAILQ_FOREACH(current, bindings, bindings) {
TAILQ_FOREACH(bind, bindings, bindings) {
/* Abort when we reach the current keybinding, only check the
* bindings before */
if (bind == current)
break;

/* Check if the input types are different */
if (bind->input_type != current->input_type)
continue;

/* Check if one is using keysym while the other is using bindsym.
* If so, skip. */
/* XXX: It should be checked at a later place (when translating the
* keysym to keycodes) if there are any duplicates */
if ((bind->symbol == NULL && current->symbol != NULL) ||
(bind->symbol != NULL && current->symbol == NULL))
continue;

/* If bind is NULL, current has to be NULL, too (see above).
* If the keycodes differ, it can't be a duplicate. */
if (bind->symbol != NULL &&
strcasecmp(bind->symbol, current->symbol) != 0)
continue;

/* Check if the keycodes or modifiers are different. If so, they
* can't be duplicate */
if (bind->keycode != current->keycode ||
bind->mods != current->mods ||
bind->release != current->release)
continue;

context->has_errors = true;
if (current->keycode != 0) {
ELOG("Duplicate keybinding in config file:\n modmask %d with keycode %d, command \"%s\"\n",
current->mods, current->keycode, current->command);
} else {
ELOG("Duplicate keybinding in config file:\n modmask %d with keysym %s, command \"%s\"\n",
current->mods, current->symbol, current->command);
}
}
}
}
49 changes: 0 additions & 49 deletions src/config_parser.c
Expand Up @@ -843,55 +843,6 @@ static char *migrate_config(char *input, off_t size) {
return converted;
}

/*
* Checks for duplicate key bindings (the same keycode or keysym is configured
* more than once). If a duplicate binding is found, a message is printed to
* stderr and the has_errors variable is set to true, which will start
* i3-nagbar.
*
*/
static void check_for_duplicate_bindings(struct context *context) {
Binding *bind, *current;
TAILQ_FOREACH(current, bindings, bindings) {
TAILQ_FOREACH(bind, bindings, bindings) {
/* Abort when we reach the current keybinding, only check the
* bindings before */
if (bind == current)
break;

/* Check if one is using keysym while the other is using bindsym.
* If so, skip. */
/* XXX: It should be checked at a later place (when translating the
* keysym to keycodes) if there are any duplicates */
if ((bind->symbol == NULL && current->symbol != NULL) ||
(bind->symbol != NULL && current->symbol == NULL))
continue;

/* If bind is NULL, current has to be NULL, too (see above).
* If the keycodes differ, it can't be a duplicate. */
if (bind->symbol != NULL &&
strcasecmp(bind->symbol, current->symbol) != 0)
continue;

/* Check if the keycodes or modifiers are different. If so, they
* can't be duplicate */
if (bind->keycode != current->keycode ||
bind->mods != current->mods ||
bind->release != current->release)
continue;

context->has_errors = true;
if (current->keycode != 0) {
ELOG("Duplicate keybinding in config file:\n modmask %d with keycode %d, command \"%s\"\n",
current->mods, current->keycode, current->command);
} else {
ELOG("Duplicate keybinding in config file:\n modmask %d with keysym %s, command \"%s\"\n",
current->mods, current->symbol, current->command);
}
}
}
}

/*
* Parses the given file by first replacing the variables, then calling
* parse_config and possibly launching i3-nagbar.
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