Skip to content

Pull requests: shader-slang/slang

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

Print warning when operator<< shifting too much pr: non-breaking PRs without breaking changes
#4255 opened Jun 1, 2024 by jkwak-work Loading…
Add APIs to get profile of compile time pr: non-breaking PRs without breaking changes
#4242 opened May 29, 2024 by kaizhangNV Loading…
Metal Task Shader payload pr: non-breaking PRs without breaking changes
#4238 opened May 28, 2024 by Dynamitos Loading…
DNI: Kai/perf break down
#4235 opened May 28, 2024 by kaizhangNV Draft
Disable slang profiler in production build pr: non-breaking PRs without breaking changes
#4221 opened May 24, 2024 by kaizhangNV Draft
Add initial draft auto-diff basics and IR overview documents pr: non-breaking PRs without breaking changes
#4216 opened May 23, 2024 by saipraveenb25 Loading…
Support int and uint typed samplers for GLSL texture functions pr: non-breaking PRs without breaking changes
#4199 opened May 21, 2024 by jkwak-work Loading…
[DNI] DO NOT INTEGRATE ONLY FOR CI TESTING inactive:invalid not needed, or created by accident
#4078 opened May 1, 2024 by jkwak-work Draft
glsl intrinsic functional test
#3966 opened Apr 16, 2024 by tgrimesnv Loading…
WIP: Emit header files for cpp and cuda targets
#3938 opened Apr 12, 2024 by aroidzap Loading…
nightly falcor perf run and vkcts weekly run
#3849 opened Mar 27, 2024 by dzysk Loading…
WIP Drop Premake
#3703 opened Mar 7, 2024 by expipiplus1 Loading…
Fix build with SLANG_DISABLE_STDLIB_SOURCE
#3652 opened Mar 1, 2024 by expipiplus1 Loading…
ProTip! Type g i on any issue or pull request to go back to the issue listing page.