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Add a less broken alternative to ID3D12Device_GetAdapterLuid()
#121
opened Feb 16, 2024 by
ue4brainstorm
D3D12_PIPELINE_STATE_STREAM_DESC
's pPipelineStateSubobjectStream
should probably be a const
pointer
#119
opened Jan 29, 2024 by
MarijnS95
Option to build
d3dx12_property_format_table.cpp
with exceptions disabled
#117
opened Jan 22, 2024 by
apache-hb
Request for the addition of the DirectStorage headers (dstorage.h/dstorageerr.h).
#116
opened Dec 20, 2023 by
benvanik
CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC
is missing a Init_1_2
member function and constructor
#112
opened Jul 22, 2023 by
phoekz
DirectX-Headers-Check-Feature-Support-Test.exe and DirectX-Headers-Test.exe - Segmentation fault
#100
opened May 28, 2023 by
JPeterMugaas
Trying to use d3dx12_property_format_table.cpp from Agility SDK not easy
#88
opened Jan 16, 2023 by
sausag3
[Agility SDK 1.608.2] missing header file D3D12TokenizedProgramFormat.hpp
#86
opened Jan 6, 2023 by
Demonese
Migration from Microsoft::WRL::ComPtr to winrt::com_ptr?
question
Further information is requested
#85
opened Dec 28, 2022 by
Zwaliebaba
Is that New feature or request
dxcore_interface.h
and dxcapi.h
can turn into idl files, so that they can be used by both c/c++ codes
enhancement
#70
opened Jun 1, 2022 by
lygstate
d3dx12.h template UpdateSubresources SAL annotations are wrong
bug
Something isn't working
d3dx12
Impacts d3dx12.h
#36
opened Oct 27, 2021 by
jenatali
Use of CD3DX12_CPU_DESCRIPTOR_HANDLE in an array can result in static analysis warning
d3dx12
Impacts d3dx12.h
not our bug
Tracking an issue in an external component like a C/C++ compiler
#6
opened Mar 19, 2021 by
EpicChrisWaters
ProTip!
Find all open issues with in progress development work with linked:pr.