As an experienced game developer with a degree in Game Design, I have been studying game engineering and continuously learning new techniques and technologies related to game development. My main proficiency is working with Unity, and I enjoy tackling challenges and problem-solving in game engineering.
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mygamedevtools/scene-loader
mygamedevtools/scene-loader PublicA package that standardizes scene loading operations between the Unity Scene Manager and Addressables, allowing multiple alternatives of awaiting such as Coroutines, Async or UniTask.
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unity-fastpacedmultiplayer
unity-fastpacedmultiplayer Public archiveFeatures a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity I…
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unity-gamelift-mirror-sample
unity-gamelift-mirror-sample PublicA sample for working with AWS GameLift and Mirror Networking on Unity
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googlevr/cardboard-xr-plugin
googlevr/cardboard-xr-plugin PublicGoogle Cardboard XR Plugin for Unity
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mygamedevtools/extensions
mygamedevtools/extensions PublicA personal collection of Unity Engine tools, extensions, and helpers.
C# 3
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mygamedevtools/script-template
mygamedevtools/script-template PublicA simple tool to create and manage your script templates.
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