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Websocket

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Rust Web RCON Protocol implementation in Go.

Supported Games

  • Rust (add +rcon.web 1 to the args when starting the server)

Install

go get github.com/gorcon/websocket

See Changelog for release details.

Usage

package main

import (
	"log"
	"fmt"

	"github.com/gorcon/websocket"
)

func main() {
	conn, err := websocket.Dial("127.0.0.1:28016", "password")
	if err != nil {
		log.Fatal(err)
	}
	defer conn.Close()

	response, err := conn.Execute("status")
	if err != nil {
		log.Fatal(err)
	}
	
	fmt.Println(response)	
}

Requirements

Go 1.15 or higher

Contribute

Contributions are more than welcome!

If you think that you have found a bug, create an issue and publish the minimum amount of code triggering the bug so it can be reproduced.

If you want to fix the bug then you can create a pull request. If possible, write a test that will cover this bug.

License

MIT License, see LICENSE