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DH

Duck Hunter

Project Overview

GUC, Winter 2017, DMET502

This is a 3D game implemented using OpenGL C++ library. The game features include:

  1. Camera navigation through the game using the keyboard. Camera motions include first person and third person perspective cameras.
  2. Obstacles which require the implementation of obstacle avoidance or collision detection algorithms.
  3. Textured models.
  4. Generation of animations with every user interaction.
  5. The game has a main target along with the calculation of a final score.
  6. Light effect is implemented: This includes different types of light as well as light animations.
  7. Different animations for different objects are implemented.

Preview

Preview

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