Skip to content

Releases: ToberoCat/GuiEngine

1.20.4 fix

01 Apr 10:00
ca3d298
Compare
Choose a tag to compare

Fixed guiengine for 1.20.4

A ton of bug fixes

30 Sep 21:09
Compare
Choose a tag to compare

This version mainly covers bug fixes and quality of life api fixes

Full Changelog: 1.4.0...1.4.1

GuiEngine-v1.4.0 Changelog 🚀

17 Sep 13:18
Compare
Choose a tag to compare

GuiEngine-v1.4.0 Changelog 🚀

What's New

  • 📚 Papi Support: We've added support for Papi, making your GUI experience even more versatile.

  • 🔄 New Update Checker: Stay up-to-date effortlessly with our updated checker.

  • 🎮 Input Functions: Introducing Input Functions for enhanced interactivity.

  • 🔄 Rerender Action: The new Rerender Action allows for dynamic updates.

  • 🔄 Function Handling System: We've revamped our function handling system to make computable functions refreshable. Check out the details in our Sizeable Interpreter.

  • 🖼️ on-render Event: A new event, on-render, is now available, perfect for efficiently updating computables.

  • 📦 on-load Event: Make use of the on-load event, triggered when the GUI loads, to engage users instantly.

Coming Soon 🛠️

  • 📜 New Input Types: Keep an eye out for upcoming input types: SIGN, BOOK, and ANVIL.

Stay tuned for more exciting updates and enhancements in GuiEngine-v1.4.0! For detailed information, check out our documentation.

GuiEngine-v1.4.0 Changelog 🚀

16 Sep 13:34
Compare
Choose a tag to compare
Pre-release

GuiEngine-v1.4.0 Changelog 🚀

What's New

  • 📚 Papi Support: We've added support for Papi, making your GUI experience even more versatile.

  • 🔄 New Update Checker: Stay up-to-date effortlessly with our updated checker.

  • 🎮 Input Functions: Introducing Input Functions for enhanced interactivity.

  • 🔄 Rerender Action: The new Rerender Action allows for dynamic updates.

  • 🔄 Function Handling System: We've revamped our function handling system to make computable functions refreshable. Check out the details in our Sizeable Interpreter.

  • 🖼️ on-render Event: A new event, on-render, is now available, perfect for efficiently updating computables.

  • 📦 on-load Event: Make use of the on-load event, triggered when the GUI loads, to engage users instantly.

Coming Soon 🛠️

  • 📜 New Input Types: Keep an eye out for upcoming input types: SIGN, BOOK, and ANVIL.

Stay tuned for more exciting updates and enhancements in GuiEngine-v1.4.0! For detailed information, check out our documentation.

🚀 "Gui Engine 1.3.0: Kotlin, New Interpreters and NewFunctions!" 🌟

01 Sep 14:51
Compare
Choose a tag to compare

🚀 Gui Engine Version 1.3.0 Update

The latest version of the GUI engine is now powered by Kotlin, bringing enhanced capabilities compared to its previous Java version. Here's a breakdown of the exciting new features and improvements:

🌟 New Interpreters:

  • Anvil: Introducing support for the Anvil interface.
  • Chest: Now capable of displaying chest GUIs.
  • Default: Enhanced functionality for default GUI types.
  • Dispenser: Added interpreter for dispenser GUIs.
  • Enchanting: Support for enchanting interfaces.
  • Furnace: Furnace GUIs are now seamlessly integrated.
  • Workbench: Added interpreter for workbench interfaces.

🤖 New Function Type - Delay:
A brand-new function type called "delay" has been introduced. This feature allows you to delay the execution of functions. Simply use the following syntax:

<on-click type="delay" unit="SECONDS">5</on-click>

This example will delay the execution by 5 seconds.

🌐 New Action - [Connect] Server:
A powerful new action has been added, enabling you to connect a player to a different server. This feature enhances the versatility of your GUI applications.

📚 Documentation:
For comprehensive details on all these enhancements and more, be sure to check out the complete documentation in the Gui Engine Wiki.

🔗 Full Changelog:
For a detailed list of all changes and updates in version 1.3.0, please visit the following link:
Gui Engine 1.3.0 Changelog

Upgrade your GUI experience with these exciting new features and improvements in Gui Engine version 1.3.0! 🎉

1.2.4

21 Aug 16:17
Compare
Choose a tag to compare

Made some changes

Full Changelog: 1.2.3...1.2.4

Bug fixes

10 Aug 15:48
Compare
Choose a tag to compare

What's Changed

  • Fix extra page problem by @CrystalMoling in #4

New Contributors

  • @CrystalMoling made their first contribution in #4

Full Changelog: 1.2.2...1.2.3

1.2.2

05 Aug 15:29
Compare
Choose a tag to compare

This version fixes the issue with function serialization. GuiFuinctions will now perist.
Some minor changes to the paged component api have been made to. Soon it should be possible to use different containers and let the user decide which container to use, not force a paged component

Full Changelog: 1.2.1...1.2.2

Fixed a bugs & Better exceptions

05 Aug 08:17
Compare
Choose a tag to compare

In this version the bug from #1 has been fixed.
Additionally to that, when you have guis that don't have the correct format, it will now print a more usable message in the console that before

Full Changelog: https://github.com/ToberoCat/GuiEngine/compare/1.2.0...1.2.1###

No dependency needed anymore

04 Aug 13:59
Compare
Choose a tag to compare

In this release you no longer need to use a dependency.

Full Changelog: 1.1.2...1.2.0