Skip to content

v1.3.7

Latest
Compare
Choose a tag to compare
@acmarrs-nvidia acmarrs-nvidia released this 08 May 17:48
· 6 commits to main since this release

SDK

  • Bug Fixes
    • Fixes issue in ReductionCS.hlsl that caused a divide by zero when all probes in a volume are disabled. A reduction thread should not contribute to the variability calculation if threadFootprintWeightSum is zero.
    • Fixes issue in ProbeBlendingCS.hlsl that prevented probeBrightnessThreshold from working as intended. Fixes GitHub Issue #70.

Test Harness

  • Improvements
    • Enhances shader compilation options and allows for the options to be specified in *.ini files.
    • Enhancements to frame queueing/buffering. The CPU can now run ahead one frame, allowing CPU and GPU work to overlap.
    • Adds a toggle to enable/disable progressive rendering in the path tracer.
    • Increased the granularity of CPU timestamps and reworks the detailed performance UI.
  • Bug Fixes
    • Fixes minor issues with Vulkan timestamps.