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Santa's Lets Go Trade Bot Based on Manu's Encounter Bot

Disclaimer:

This is a hobby personal side project. There are no releases, you will need to build yourself builds exactly the same way as standard sysbot. It has been updated with screen offsets. It has a trade evolution catch. There is one outstanding issue and that is occasionally it finds its way into "go for a stroll" and it kills the connection to botbase. This will be fixed once I figure out the pattern, feel free to open up jnoexes and see if you can figure out the pattern. Support for this Fork will not be given on the main PKHeX development server.

If you need help setting up this bot you can head to https://wwww.piplup.net

There is a charge command that will tell you the charge of your switch, good for those not wanting their switch to be plugged in all the time.

Base Fork Credits:

Sys-EncounterBot.NET

License

Disclaimer:

I am doing this project for personal use and, above all, as a learning tool. Some bots are a proof of concept and they may work for me but not for you. If you run into any problems or have any suggestions, feel free to contact me, but please note that I may not be able to offer the support you are looking for. This is by no means a polished product.

Support:

For support on setting up your own instance of Sys-EncounterBot.NET, feel free to [join my Discord] This fork is not maintained by the PKHeX Dev server.

Refer to the Release section to download the latest release. The hunting guides are in the Wiki.

The Sys-EncounterBot allows to hunt and reset for almost all the Pokémon encounters in the core games for Nintendo Switch. Check the Wiki for a detailed explaination on what these bots can do.

Credits

Manu098vm for starting the original lets go PE bot that laid the foundations for making a trade bot for the game finally. olliz0r and berichan for sys-botbase

fishguy6564 and Koi-3088 for usb-botbase

kwsch for PKHeX

architdate, Lusamine, kwsch, all the ALM team and all the people involved in the developing/testing of SysBot.NET, thanks to which this project would never exist.

Lusamine, PP-theSLAYER, Zyro670, Lincoln-LM, Koi-3088 and KD#0001 for suggestions and explainations on how some game structures work and help in implementations.

Zaksabeast for his great researches on how Shinies are generated in the Let's Go games.

License

Refer to the LICENSE for details regarding licensing.

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