You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Using Blender (v2.93.5), I imported the Unity FBX format (the 3DS Pokemon format) into Blender. Here is the skeletal character. When I pushed the "play" button, you will see that the skeletal character does have the animation file.
But, I have to export the skeletal animation format that I saw in Blender to the BrawlBox;BrawlCrate animation format. And, I did export that skeletal animation format to the Blender FBX format.
I put the Blender FBX format in BrawlCrate (v0.37), and it did not work.
You do not see the Blender FBX format. Because, I did put the Blender FBX format in BrawlCrate.
When I looked at the Export format section, it appeared that none of these formats are supported to converting that skeletal Unity FBX format into the BrawlBox;BrawlCrate animation format.
Even when I did export that skeletal Unity FBX format into the BrawlBox;BrawlCrate animation format, it is still no use.
When I did do some research, none of those addons are there for Blender to convert the skeletal Unity FBX format into the BrawlBox;BrawlCrate animation format.
The text was updated successfully, but these errors were encountered:
Using Blender (v2.93.5), I imported the Unity FBX format (the 3DS Pokemon format) into Blender. Here is the skeletal character. When I pushed the "play" button, you will see that the skeletal character does have the animation file.
But, I have to export the skeletal animation format that I saw in Blender to the BrawlBox;BrawlCrate animation format. And, I did export that skeletal animation format to the Blender FBX format.
I put the Blender FBX format in BrawlCrate (v0.37), and it did not work.
You do not see the Blender FBX format. Because, I did put the Blender FBX format in BrawlCrate.
https://www.dropbox.com/s/a6j00grnl70w5qo/Leavanny_Blender%20%28Container%29.7z?dl=0
When I looked at the Export format section, it appeared that none of these formats are supported to converting that skeletal Unity FBX format into the BrawlBox;BrawlCrate animation format.
Even when I did export that skeletal Unity FBX format into the BrawlBox;BrawlCrate animation format, it is still no use.
When I did do some research, none of those addons are there for Blender to convert the skeletal Unity FBX format into the BrawlBox;BrawlCrate animation format.
The text was updated successfully, but these errors were encountered: