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Trying to Export the Unity Animation Format to the BrawlBox;BrawlCrate Animation Format #35

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P0W3 opened this issue Oct 25, 2021 · 0 comments
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enhancement New feature or request

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@P0W3
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P0W3 commented Oct 25, 2021

Using Blender (v2.93.5), I imported the Unity FBX format (the 3DS Pokemon format) into Blender. Here is the skeletal character. When I pushed the "play" button, you will see that the skeletal character does have the animation file.

clip0002

But, I have to export the skeletal animation format that I saw in Blender to the BrawlBox;BrawlCrate animation format. And, I did export that skeletal animation format to the Blender FBX format.

I put the Blender FBX format in BrawlCrate (v0.37), and it did not work.

You do not see the Blender FBX format. Because, I did put the Blender FBX format in BrawlCrate.

image

https://www.dropbox.com/s/a6j00grnl70w5qo/Leavanny_Blender%20%28Container%29.7z?dl=0

When I looked at the Export format section, it appeared that none of these formats are supported to converting that skeletal Unity FBX format into the BrawlBox;BrawlCrate animation format.

image

Even when I did export that skeletal Unity FBX format into the BrawlBox;BrawlCrate animation format, it is still no use.

When I did do some research, none of those addons are there for Blender to convert the skeletal Unity FBX format into the BrawlBox;BrawlCrate animation format.

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