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Bug: Compute_normals smoothens mesh #1112

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JeffreyWardman opened this issue May 7, 2024 · 1 comment
Open

Bug: Compute_normals smoothens mesh #1112

JeffreyWardman opened this issue May 7, 2024 · 1 comment

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@JeffreyWardman
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JeffreyWardman commented May 7, 2024

The following results in a smoothed mesh: mesh.compute_normals(cells=True).


Turns out this is only the case if points=True.

@JeffreyWardman JeffreyWardman changed the title Bug: Compute_normals smooths mesh Bug: Compute_normals smoothens mesh May 8, 2024
@marcomusy
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What do you mean? It might be a visual effect only (phong shading).

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