Skip to content

About polygon mesh showes texture #787

Discussion options

You must be logged in to vote

I got one doable way.
To duplicate the share points between connecting faces so as to no vertices shared by different faces. And then the tcoords of texture could be genertaed with [(0,0),(1,0),(1,1),(0,1)] for four-vertices face or [(0,0),(1,0),(1,1)] for three-vertices face.
Here is the result. It looks good enough to me.

Replies: 5 comments 2 replies

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
2 replies
@marcomusy
Comment options

@ZiguoAtGitHub
Comment options

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
0 replies
Answer selected by ZiguoAtGitHub
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants