Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Why use depth_map,z_vals in rendering.py,not the distance map, distance #220

Open
haowang020110 opened this issue Mar 7, 2024 · 0 comments

Comments

@haowang020110
Copy link

Thanks to your work at first!
I'm confused that in rendering.py,
z_vals were sampled from near distance and far distance, and the xyz_coarse_sampled = rays_o.unsqueeze(1) + rays_d.unsqueeze(1) * z_vals.unsqueeze(2) # (N_rays, N_samples, 3) also proves that z_val is distance not depth.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant