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Describe the bug
Applying a lattice deformer causes lattice point to be beside the mesh to deform. The control points can't influence the mesh correctly in that case.
To Reproduce
Steps to reproduce the behavior:
Duplicate a prefab that has a few LOD
Set the read/write flag on the mesh
Go to prefab mode
Apply deformable component to the prefab
Click yes to the questions asked to apply a deform group.
Apply lattice to the prefab
Expected behavior
The lattice points should be positioned correctly around the mesh.
Screenshots
OS: Windows 10
Unity: 2021.3.11f1
Deform version: 1.2,1
Additional context
I'm using a cliff rock from Castle Valley 1 Asset if that might help.
The text was updated successfully, but these errors were encountered:
Describe the bug
Applying a lattice deformer causes lattice point to be beside the mesh to deform. The control points can't influence the mesh correctly in that case.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The lattice points should be positioned correctly around the mesh.
Screenshots
Additional context
I'm using a cliff rock from Castle Valley 1 Asset if that might help.
The text was updated successfully, but these errors were encountered: