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Deactivate/delete elements based on material property #27583

Answered by GiudGiud
Traiwit asked this question in Q&A General
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Hello

No it hasnt been added.
You can add a new object, or you can convert a material property to an auxiliary variable with an MaterialRealAux for example then use the current way
CoupledVarThresholdElementSubdomainModifier is exactly how we do this currently. You re-assign the elements you do not care to solve on to a block which does not have any kernels / equations defined on

Guillaume

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