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When i try to reconstruct a construction site point cloud in meshlab, it's about 10 million points and 500 images, but i use about 3 hrs to do poisson meshing(depth=12) and 12 hrs to texture(8 million meshs,texture size =1024).
It's too slow for me. So i try to figure out what's going on.
And i check the equipment i use. It seems like only use cpu when doing poisson mesh, is it normal? or how can i speed up the [progress?] The gpu usage is just the same as before (some other program is running on).
The text was updated successfully, but these errors were encountered:
When i try to reconstruct a construction site point cloud in meshlab, it's about 10 million points and 500 images, but i use about 3 hrs to do poisson meshing(depth=12) and 12 hrs to texture(8 million meshs,texture size =1024).
It's too slow for me. So i try to figure out what's going on.
And i check the equipment i use. It seems like only use cpu when doing poisson mesh, is it normal? or how can i speed up the [progress?]
The gpu usage is just the same as before (some other program is running on).
The text was updated successfully, but these errors were encountered: