Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Supporting automatically switching shader editor when engine is switched #99

Open
JiayinCao opened this issue Jul 27, 2019 · 0 comments
Assignees
Projects

Comments

@JiayinCao
Copy link
Owner

The goal is to switch from custom shader tree to cycles/eevee shader tree when the rendering engine is switched.

I already knew how to switch editor ( kind of ). However, I have no idea how to get the callback when the rendering engine is switched.

@JiayinCao JiayinCao self-assigned this Jul 27, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
SORT
  
Awaiting triage
Development

No branches or pull requests

1 participant