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Archimedes Function Error #37
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Thank you Yi 😊 You are right. Hopefully, it is fixed now. Best regards |
@izabala123 I just downloaded the codes again, but it seems like it hasn't been updated? |
Hi Yi Please download it from https://github.com/BEMRosetta/BEMRosetta/releases Best regards |
@izabala123 Got it, thanks. On the same issue, clicking the Archimedes button multiple times will result in the geometry shifting every time, presumably taking the current unsubmerged part as the actual weight (total-buoyancy force) for the Archimedes calculation. Also, setting a large enough mass (weight>buoyancy force), on the first click will set it to the default equilibrium and the following clicks will move the geometry underneath the water. It's probably a good idea to throw a message saying that the geometry will sink. Appreciate your work, |
Hi Yi Thank you for your report. Yes, that was the behaviour of the function. It was a problem in the non-linear fitting function used to get the right draft. I have run you example and others and it works apparently perfect. Please download the exe from https://github.com/BEMRosetta/BEMRosetta/releases/download/November_2023/BEMRosetta.exe and give me your feedback. Thank you. Iñaki |
My current process of using the Archimedes is as follows:
For example the geometry (attached) I'm working on right now, a hexagon with circumradius of 5m and height of 7.5m
If I set the mass to be 137909kg, the submerged volume should be 134.54 m^3 (rho=1025 kg/m^3)
137909g = -1025g*V
But BEMRosetta calculates submerged volume as 211.1 m^3?
Am I missing something or is the function not working properly?
Hexagon_10m_centered.zip
Best,
Yi
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